I also find myself still using weapons that have been around for years. Similarly, Thorn is also returning, and while I don’t know if that will be the Crucible monster it once was, it certainly had the potential to be given the strength of hand cannons and the irritation of damage-over-time. Rather than having warm, fuzzy memories of the good old days, it feels more like the game just isn’t making much progress. I’ve already seen this happening by day two, where every strike I run is now populated by three people (myself included) using Gjallarhorns to take the boss down to at least half health a minute after the fight starts. Half of the marketing campaign for Rise of Iron was based around the triumphant return of the Gjallarhorn, the insanely overpowered Year One weapon that achieved legendary status because Bungie didn’t end up nerfing it until it no longer mattered.īut now the Gjallarhorn is back, available through a relatively accessible exotic questline, meaning that yet again, it seems like everyone and their uncle is going back to Year One and will be using the maybe-not-broken-but-still-insanely-strong Gjallarhorn in their exotic slot. This is a basic issue that reflects a larger problem with Destiny as a whole. With so many potential locations on Earth, in the solar system, we are still essentially in the same place, with Bungie being able to use the same toolkits to build out the map. This is similar to what we saw with The Taken and Oryx, where the “new race” was actually a reskin for all four of the existing races.Īnd then there are the Plaguelands, which are certainly a “new” zone in the sense that we’re not retreading old areas, but it’s not really new because we are still stuck in Old Russia, and have been for years now. But what is clear is that it’s another “corruptive” influence which tweaks enemy skins and makes them shoot streams of three bullets instead of one or drop homing grenades when they die. I don’t find SIVA to be a particularly compelling threat, as I still really don’t even understand what it is, and my best guess is currently that it’s darkness-infected licorice, or something like that (yes, yes, it’s “nanomachines”). After three years, I find myself disappointed that an expansion has rolled around after a year-long wait, and we’re still essentially fighting the same enemies on the same maps.
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